Boss encounter list
Use this list to look up the named fights in encounter order. The opening scripted Amari encounter is separate from the later Possessed Amari battle.
| Order | Boss |
|---|---|
| 1 | Alvus |
| 2 | Numbra |
| 3 | Endonta |
| 4 | Possessed Amari |
| 5 | Ulgoro |
| 6 | Pramun |
| 7 | Protosin |
Alvus: leave room to move
Alvus fires diagonal projectiles. Leave horizontal space to reposition and change where you attack from, rather than staying in one firing position.
Endonta: protect your landing space
Endonta occupies a large area close to the floor. Leave room for your jump and landing so that avoiding an attack does not put you directly into the boss.
Possessed Amari: scan the darkness
Activate the scanner during the dark section to locate Amari’s outline. See the Possessed Amari darkness guide for this mechanic.
Preparing for another attempt
If a fight is stopping progress, explore for boosters and improve your blasters or skills. Beginner tips covers upgrade refunds and target lock.